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// Locale support -*- C++ -*-
// Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006 // Free Software Foundation, Inc. // // This file is part of the GNU ISO C++ Library. This library is free // software; you can redistribute it and/or modify it under the // terms of the GNU General Public License as published by the // Free Software Foundation; either version 2, or (at your option) // any later version.
// This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details.
// You should have received a copy of the GNU General Public License along // with this library; see the file COPYING. If not, write to the Free // Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, // USA.
// As a special exception, you may use this file as part of a free software // library without restriction. Specifically, if other files instantiate // templates or use macros or inline functions from this file, or you compile // this file and link it with other files to produce an executable, this // file does not by itself cause the resulting executable to be covered by // the GNU General Public License. This exception does not however // invalidate any other reasons why the executable file might be covered by // the GNU General Public License.
/** @file locale_classes.h * This is an internal header file, included by other library headers. * You should not attempt to use it directly. */
// // ISO C++ 14882: 22.1 Locales //
#ifndef _LOCALE_CLASSES_H #define _LOCALE_CLASSES_H 1
#pragma GCC system_header
#include <bits/localefwd.h> #include <cstring> // For strcmp. #include <string> #include <ext/atomicity.h>
_GLIBCXX_BEGIN_NAMESPACE(std)
// 22.1.1 Class locale /** * @brief Container class for localization functionality. * * The locale class is first a class wrapper for C library locales. It is * also an extensible container for user-defined localization. A locale is * a collection of facets that implement various localization features such * as money, time, and number printing. * * Constructing C++ locales does not change the C library locale. * * This library supports efficient construction and copying of locales * through a reference counting implementation of the locale class. */ class locale { public: // Types: /// Definition of locale::category. typedef int category;
// Forward decls and friends: class facet; class id; class _Impl;
friend class facet; friend class _Impl;
template<typename _Facet> friend bool has_facet(const locale&) throw();
template<typename _Facet> friend const _Facet& use_facet(const locale&);
template<typename _Cache> friend struct __use_cache;
//@{ /** * @brief Category values. * * The standard category values are none, ctype, numeric, collate, time, * monetary, and messages. They form a bitmask that supports union and * intersection. The category all is the union of these values. * * @if maint * NB: Order must match _S_facet_categories definition in locale.cc * @endif */ static const category none = 0; static const category ctype = 1L << 0; static const category numeric = 1L << 1; static const category collate = 1L << 2; static const category time = 1L << 3; static const category monetary = 1L << 4; static const category messages = 1L << 5; static const category all = (ctype | numeric | collate | time | monetary | messages); //@}
// Construct/copy/destroy:
/** * @brief Default constructor. * * Constructs a copy of the global locale. If no locale has been * explicitly set, this is the "C" locale. */ locale() throw();
/** * @brief Copy constructor. * * Constructs a copy of @a other. * * @param other The locale to copy. */ locale(const locale& __other) throw();
/** * @brief Named locale constructor. * * Constructs a copy of the named C library locale. * * @param s Name of the locale to construct. * @throw std::runtime_error if s is null or an undefined locale. */ explicit locale(const char* __s);
/** * @brief Construct locale with facets from another locale. * * Constructs a copy of the locale @a base. The facets specified by @a * cat are replaced with those from the locale named by @a s. If base is * named, this locale instance will also be named. * * @param base The locale to copy. * @param s Name of the locale to use facets from. * @param cat Set of categories defining the facets to use from s. * @throw std::runtime_error if s is null or an undefined locale. */ locale(const locale& __base, const char* __s, category __cat);
/** * @brief Construct locale with facets from another locale. * * Constructs a copy of the locale @a base. The facets specified by @a * cat are replaced with those from the locale @a add. If @a base and @a * add are named, this locale instance will also be named. * * @param base The locale to copy. * @param add The locale to use facets from. * @param cat Set of categories defining the facets to use from add. */ locale(const locale& __base, const locale& __add, category __cat);
/** * @brief Construct locale with another facet. * * Constructs a copy of the locale @a other. The facet @f is added to * @other, replacing an existing facet of type Facet if there is one. If * @f is null, this locale is a copy of @a other. * * @param other The locale to copy. * @param f The facet to add in. */ template<typename _Facet> locale(const locale& __other, _Facet* __f);
/// Locale destructor. ~locale() throw();
/** * @brief Assignment operator. * * Set this locale to be a copy of @a other. * * @param other The locale to copy. * @return A reference to this locale. */ const locale& operator=(const locale& __other) throw();
/** * @brief Construct locale with another facet. * * Constructs and returns a new copy of this locale. Adds or replaces an * existing facet of type Facet from the locale @a other into the new * locale. * * @param Facet The facet type to copy from other * @param other The locale to copy from. * @return Newly constructed locale. * @throw std::runtime_error if other has no facet of type Facet. */ template<typename _Facet> locale combine(const locale& __other) const;
// Locale operations: /** * @brief Return locale name. * @return Locale name or "*" if unnamed. */ string name() const;
/** * @brief Locale equality. * * @param other The locale to compare against. * @return True if other and this refer to the same locale instance, are * copies, or have the same name. False otherwise. */ bool operator==(const locale& __other) const throw ();
/** * @brief Locale inequality. * * @param other The locale to compare against. * @return ! (*this == other) */ inline bool operator!=(const locale& __other) const throw () { return !(this->operator==(__other)); }
/** * @brief Compare two strings according to collate. * * Template operator to compare two strings using the compare function of * the collate facet in this locale. One use is to provide the locale to * the sort function. For example, a vector v of strings could be sorted * according to locale loc by doing: * @code * std::sort(v.begin(), v.end(), loc); * @endcode * * @param s1 First string to compare. * @param s2 Second string to compare. * @return True if collate<Char> facet compares s1 < s2, else false. */ template<typename _Char, typename _Traits, typename _Alloc> bool operator()(const basic_string<_Char, _Traits, _Alloc>& __s1, const basic_string<_Char, _Traits, _Alloc>& __s2) const;
// Global locale objects: /** * @brief Set global locale * * This function sets the global locale to the argument and returns a * copy of the previous global locale. If the argument has a name, it * will also call std::setlocale(LC_ALL, loc.name()). * * @param locale The new locale to make global. * @return Copy of the old global locale. */ static locale global(const locale&);
/** * @brief Return reference to the "C" locale. */ static const locale& classic();
private: // The (shared) implementation _Impl* _M_impl;
// The "C" reference locale static _Impl* _S_classic;
// Current global locale static _Impl* _S_global;
// Names of underlying locale categories. // NB: locale::global() has to know how to modify all the // underlying categories, not just the ones required by the C++ // standard. static const char* const* const _S_categories;
// Number of standard categories. For C++, these categories are // collate, ctype, monetary, numeric, time, and messages. These // directly correspond to ISO C99 macros LC_COLLATE, LC_CTYPE, // LC_MONETARY, LC_NUMERIC, and LC_TIME. In addition, POSIX (IEEE // 1003.1-2001) specifies LC_MESSAGES. // In addition to the standard categories, the underlying // operating system is allowed to define extra LC_* // macros. For GNU systems, the following are also valid: // LC_PAPER, LC_NAME, LC_ADDRESS, LC_TELEPHONE, LC_MEASUREMENT, // and LC_IDENTIFICATION. enum { _S_categories_size = 6 + _GLIBCXX_NUM_CATEGORIES };
#ifdef __GTHREADS static __gthread_once_t _S_once; #endif
explicit locale(_Impl*) throw();
static void _S_initialize();
static void _S_initialize_once();
static category _S_normalize_category(category);
void _M_coalesce(const locale& __base, const locale& __add, category __cat); };
// 22.1.1.1.2 Class locale::facet /** * @brief Localization functionality base class. * * The facet class is the base class for a localization feature, such as * money, time, and number printing. It provides common support for facets * and reference management. * * Facets may not be copied or assigned. */ class locale::facet { private: friend class locale; friend class locale::_Impl;
mutable _Atomic_word _M_refcount;
// Contains data from the underlying "C" library for the classic locale. static __c_locale _S_c_locale;
// String literal for the name of the classic locale. static const char _S_c_name[2];
#ifdef __GTHREADS static __gthread_once_t _S_once; #endif
static void _S_initialize_once();
protected: /** * @brief Facet constructor. * * This is the constructor provided by the standard. If refs is 0, the * facet is destroyed when the last referencing locale is destroyed. * Otherwise the facet will never be destroyed. * * @param refs The initial value for reference count. */ explicit facet(size_t __refs = 0) throw() : _M_refcount(__refs ? 1 : 0) { }
/// Facet destructor. virtual ~facet();
static void _S_create_c_locale(__c_locale& __cloc, const char* __s, __c_locale __old = 0);
static __c_locale _S_clone_c_locale(__c_locale& __cloc);
static void _S_destroy_c_locale(__c_locale& __cloc);
// Returns data from the underlying "C" library data for the // classic locale. static __c_locale _S_get_c_locale();
static const char* _S_get_c_name();
private: inline void _M_add_reference() const throw() { __gnu_cxx::__atomic_add_dispatch(&_M_refcount, 1); }
inline void _M_remove_reference() const throw() { if (__gnu_cxx::__exchange_and_add_dispatch(&_M_refcount, -1) == 1) { try { delete this; } catch (...) { } } }
facet(const facet&); // Not defined.
facet& operator=(const facet&); // Not defined. };
// 22.1.1.1.3 Class locale::id /** * @brief Facet ID class. * * The ID class provides facets with an index used to identify them. * Every facet class must define a public static member locale::id, or be * derived from a facet that provides this member, otherwise the facet * cannot be used in a locale. The locale::id ensures that each class * type gets a unique identifier. */ class locale::id { private: friend class locale; friend class locale::_Impl;
template<typename _Facet> friend const _Facet& use_facet(const locale&);
template<typename _Facet> friend bool has_facet(const locale&) throw ();
// NB: There is no accessor for _M_index because it may be used // before the constructor is run; the effect of calling a member // function (even an inline) would be undefined. mutable size_t _M_index;
// Last id number assigned. static _Atomic_word _S_refcount;
void operator=(const id&); // Not defined.
id(const id&); // Not defined.
public: // NB: This class is always a static data member, and thus can be // counted on to be zero-initialized. /// Constructor. id() { }
size_t _M_id() const; };
// Implementation object for locale. class locale::_Impl { public: // Friends. friend class locale; friend class locale::facet;
template<typename _Facet> friend bool has_facet(const locale&) throw();
template<typename _Facet> friend const _Facet& use_facet(const locale&);
template<typename _Cache> friend struct __use_cache;
private: // Data Members. _Atomic_word _M_refcount; const facet** _M_facets; size_t _M_facets_size; const facet** _M_caches; char** _M_names; static const locale::id* const _S_id_ctype[]; static const locale::id* const _S_id_numeric[]; static const locale::id* const _S_id_collate[]; static const locale::id* const _S_id_time[]; static const locale::id* const _S_id_monetary[]; static const locale::id* const _S_id_messages[]; static const locale::id* const* const _S_facet_categories[];
inline void _M_add_reference() throw() { __gnu_cxx::__atomic_add_dispatch(&_M_refcount, 1); }
inline void _M_remove_reference() throw() { if (__gnu_cxx::__exchange_and_add_dispatch(&_M_refcount, -1) == 1) { try { delete this; } catch(...) { } } }
_Impl(const _Impl&, size_t); _Impl(const char*, size_t); _Impl(size_t) throw();
~_Impl() throw();
_Impl(const _Impl&); // Not defined.
void operator=(const _Impl&); // Not defined.
inline bool _M_check_same_name() { bool __ret = true; if (_M_names[1]) // We must actually compare all the _M_names: can be all equal! for (size_t __i = 0; __ret && __i < _S_categories_size - 1; ++__i) __ret = std::strcmp(_M_names[__i], _M_names[__i + 1]) == 0; return __ret; }
void _M_replace_categories(const _Impl*, category);
void _M_replace_category(const _Impl*, const locale::id* const*);
void _M_replace_facet(const _Impl*, const locale::id*);
void _M_install_facet(const locale::id*, const facet*);
template<typename _Facet> inline void _M_init_facet(_Facet* __facet) { _M_install_facet(&_Facet::id, __facet); }
void _M_install_cache(const facet*, size_t); };
template<typename _Facet> locale::locale(const locale& __other, _Facet* __f) { _M_impl = new _Impl(*__other._M_impl, 1);
try { _M_impl->_M_install_facet(&_Facet::id, __f); } catch(...) { _M_impl->_M_remove_reference(); __throw_exception_again; } delete [] _M_impl->_M_names[0]; _M_impl->_M_names[0] = 0; // Unnamed. }
_GLIBCXX_END_NAMESPACE
#endif
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